在知道了一些 ADCC 的一般規則後
如何在 ADCC 的競賽中
獲取最好的積分並且避免扣分
記下來 記下來
好好在場上發揮吧
Points (Positive Points):
Each position must be established for 3 seconds or more being out of any danger of submission in order for points to be awarded.
◆ Passing the guard = 3 points
◆ Knee on stomach = 2 points
◆ Mount position = 2 points
◆ Back mount with hooks = 3 points
◆ Takedown (ends Guard or Half Guard) = 2 points
◆ Clean Takedown (ends passed the guard) = 4 points
◆ Sweeps (ends Guard or Half Guard) = 2 points
◆ Clean Sweep (ends passed the guard) = 4 points
◆ Sweep is considered when two fighters are facing each other,
change the position from bottom to top and establish it for 3
sec. or more.
◆ Reversals are considered Sweeps as well.
◆ When changing multiple positions, points will be awarded only for
the position that has been established for 3 seconds or more.
◆ Every sweep has to be done in one continuous motion in order to
be awarded with points.
◆ Points for a sweep will be awarded only if the fighter initiates
the sweep, not if he is being attacked by his opponent and he
ends up on top.
◆ When passing the guard going straight to mount or knee on the
stomach in less than 3 seconds points will be given only for
passing the guard.
得分(正積分)
每個動作必須維持三秒或更久,且沒有任何降伏的危險,就能獲此積分
◆ 兩分的動作:膝壓制腹部、騎乘式、掃(在防禦或半防禦之後)、
撂倒(在防禦或半防禦之後)
◆ 三分的動作:突破防禦、背部騎乘式(包含勾)
◆ 四分的動作:掃(在突破防禦之後)、撂倒(在突破防禦之後)
◆ 「掃」的定義是,當兩位選手面對面對抗時,改變姿勢並從下位變成
上位並維持超過三秒或更多
◆ 翻轉也被視為「掃」的一種
◆ 持續改變壓制的動作時,只有維持三秒或更久的動作才會獲得積分
◆ 每一個「掃」的動作必須在一次連續動作中完成,才能獲得積分
◆ 若當次的「掃」是可以獲得積分的,必須是從一開始就施展「掃」
的技巧,並非被對手攻擊而最後處於上位
◆ 當「突破防禦」並直接成為「騎乘式」、「膝壓制腹部」但少於三秒時,
積分只計算「突破防禦」(三分)
Penalties (Negative Points):
◆ When a fighter voluntarily jumps in the guard or goes from
standing position to a non-standing position by any means and
remains down for 3 seconds or more, he will be punished by a
minus point.
◆ When a fighter disengages from contact and starts backing up and
avoids engaging again he will be punished by minus point.
◆ A passive fighter will be warned twice and then will be punished
by minus point. The referee will warn the passive player by the
words "WARNING PASSIVITY" – after the first minus given there
are not going to be any more warnings and the minus points will
be given right-away if the fighter continues to be passive.
◆ If a fighter is very passive during the first half of the regular
fights when there are no minuses, the referees will still give
him WARNINGs for passivity and will punish him with a negative
point when the second half of the fight starts!
◆ If two fighters (team-mates) make a fixed fight, they will both
be disqualified from the tournament.
處罰(負積分)
◆ 當其中一名選手隨意跳入一個防禦之中,或突然從站姿變成非站姿(倒地)
且不動超過三秒,則會被裁判給予處罰的減分
◆ 當其中一名選手,在一次的接觸對抗後脫離時,持續退後且逃避再次接觸
,則會被裁判給予處罰的減分
◆ 裁判會給予在場上表現被動的選手最多兩次的警告(舉起 "WARNING
PASSIVITY"牌子),並於第二次開始給予處罰的減分,之後若持續表現被
動,則不給予警告並直接處罰、減分
◆ 當其中一名選手在常規賽中的前半段表現非常被動時,裁判會給予「警
告」;若是常規賽中的後半段時,則開始會給予處罰(負積分)
◆ 若兩方選手(剛好是隊友)被發現是在演戲,則雙方皆會被大會判定取消資格
以上就是 ADCC 積分的說明
好好爭取自己獲取「得分」的機會
避免自己因為被處罰 而被「扣分」的次數
讓自己在場上成為一個「知法玩法」的選手
來參與 全台首次
ADCC No Gi Championship
2018/10/20 我們不見不散
比賽報名資訊
https://smoothcomp.com/en/event/957
若有任何問題
請洽 ALMA Taiwan 官方臉書粉絲頁
https://www.facebook.com/almataiwan/
資料來源:https://adcombat.com/adcc-rules-regulations/
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